12 Awesome Hearthstone Cards Added In The Grand Tournament Expansion
Chosen by: Josh Vanderwall I enjoy playing Priest, even though I’m not particularly skilled with them. Their draw power is incredible, given Northshire Cleric’s ability, which draws you a card every time a minion gets healed. Confessor Paletress uses the Inspire mechanic to summon a random Legendary minion, which means that healing a minion with both creatures on the board draws you a card and gets you a Legendary, which seems like a ton of rage-inducing fun. I’ve been trying to make my Paladin Murloc deck work for a while. It’s not bad, but it’s hardly consistent. The new Paladin-specific Murloc Knight, however, brings a lot of potential value to the deck. Using your hero power to summon a 1/1 dude, you’ll get a random Murloc on the board as an added bonus. Team him up with some of the minions that reduce the cost of your Hero Power, or allow you to use it multiple times per turn, and you’ve got a Murloc army at the ready. This is a great win condition card for control warrior, which is a powerhouse in the current meta game. At worst, he is a 7/7 with draw 3 for 10 mana, giving the warrior more deck advantage cards which I think it really needed. At best, he summons other high level minions with him for free, even though you potentially may lose your battlecries. He makes a great tag team card with Chromaggus as well, allowing you to copy the cards drawn into your hand. g a Spider Tank-sized body if your opponent every hits them with a silence. Honorable Mention Ice Rager Chosen by: Justin Clouse It’s a Magma Rager with another health at the same cost! Clearly OP power creep!