Sucker Punch To Expand Ghost Of Tsushima Into A Franchise


Connell and Fox always imagined a successor to 2020’s Ghost of Tsushima, and the fact the title sold 13 million copies lent credence to that. Fox states, “When we started working on a sequel, the first question we asked ourselves is ‘What is the DNA of a Ghost game? It is about transporting the player to the romance and beauty of feudal Japan.” The Sucker Punch team visited Japan for inspiration, and Mount Yotei lit a spark in the group. Connell reflected on this, saying, “I sat there for two hours just staring at the mountain. It was stunning.” It is safe to assume all these creative outlets led to Sucker Punch’s decision to grow Ghost of Tsushima into a saga. Film-wise, video games run the gamut of being terrible or pretty good. It will be interesting to see where Ghost of Tsushima falls on that scale. I’m more excited about the spinoffs mentioned. Will there be DLC for Ghost of Yotei like the first title had? Is Sucker Punch planning more games in the coming years, each cast in a different era of Japanese history? I guess we will see if the gamble pays off or if the gaming public feels like this is all oversaturation.